obj
	items
		tools
			Wrench
				icon = 'wrench.dmi'
				icon_state = "w"
				layer = 50
				Click()
					if(usr.equiped == "Wrench")
						usr.equiped = ""
						usr << "You unequiped [src]"
					else
						usr.equiped = "Wrench"
						usr << "You equiped [src]"
